At 5:37 a.m. on a Friday, Iโm barely able to focus my attention on anything besides clumsily shuffling forward so that I donโt hold up the airport security line. The large can of Red Bull I downed for breakfast only managed to open one of my eyes, but two words coming from a group of guys at the back of the line snapped me awake: โResto Druid.โ
Instantly, I knew they would be boarding the same flight as me. I was headed south to Orange County, where the Blizzard Entertainment gaming convention, Blizzcon, takes place every year. Best known for the massive multiplayer online (MMO) game, World of Warcraft, Blizzard fans are the definition of true geeks. Fanatically devoted in their loyalty to the brand, Blizzard gamers immerse themselves in the fantasy worlds of Diablo, Starcraft, and World of Warcraft (WoW), which alone boasts 11 million players worldwide.
The Resto Druid is a type of playable WoW character. The one behind me was among 26,000 other players on their way to Blizzcon. Players who represented what it meant to be a geek: passionate but awkward men and women who demand something the mainstream could never give themโand if the mainstream offered it, they wouldnโt want it.
Within the last 10 years, geek culture has enjoyed an unprecedented level of interest from the general populace. Chic fashion has adopted nerd glasses; the highest grossing films have been titles such as Star Trek, Harry Potter, Spider-Man and Transformers; and not only has it become cool to own an iPod, itโs a status symbol. The New York Times has claimed that the geeks have inherited the Earth. Some see this as a chance for the stereotypically trampled-on meek to rise up and enjoy the spotlight. But the geek revolution will not be televised, simply because there will be no revolution. What the mainstream has adopted is a faรงade of true geek cultureโthe equivalent of wearing a Darth Vader costume to sell commercials. In reality, as the mainstream continues to yell that itโs geek at heart, it forces the true geeks to distance themselves even more from those who are proclaiming kinship.
Games people play
โI definitely think that WoW has something unique to it,โ says Manzi Deyoung outside the Anaheim Convention Center. Deyoung is dressed as High Inquisitor Whitemane, a boss from the Scarlet Monastery dungeon in WoW. Her costume, which took her roughly 120 hours to make, is dead-on its accuracy. The combination of red thigh-high boots, elbow length gloves, and a large phallic staff isnโt lost on the fanboys. As people come up to snap a picture of her or compliment the detail of her costume, Deyoung effortlessly shifts into the same pose that the in-game character strikes. She knows exactly what she is doing.
โMore so than even Star Trek, WoW has a distinct language to it,โ says Deyoung. โYou can make a joke about Vulcans, and people are going to get it.โ
WoW players forego their native tongue when in gameโand sometimes out of gameโin favor of a language that relies on brevity, code, 1337 (leetspeak, a language full of typographical shortcuts that uses intentionally incorrect spelling and grammar), and game references. A typical chat message seen in the game may read, โLFM DPS 1Healz no shammy 4 H HOL.โ
In proper English, the player is saying, โIโm in a group that is looking for more people. We need one person who does damage per second and one healerโbut no Shamansโwho want to do the Heroic version of Halls of Lightning.โ
A unique language isnโt entirely an exclusive technique; itโs a defensive tactic to protect what the players have invested in with their time and money. When you break it down, WoW players are snobsโno different from wine, music, art or sports snobs. Wine snobs say tannins, WoW players say Tanaris.
And, oh, how they have invested. Inside the convention halls, darkened and filled with spiraling colored lights and huge banners, Deyoung isnโt the only attendee in full garb. A Zealot on stilts, Night Elf Druids, Draenei, Boomkin, and Mistress of Pain (a spider-woman who would go on to win the conโs costume contest) all roam the halls. Fans are drawing inspiration from a canon that goes further than any other medium could hope to accomplish. An MMO game allows players to control where they go and what they do in a world. As a result, fans demand extensive storylines not just for major characters but for minor characters, as well. When was the last time Law and Order gave you more than a three-minute back-story on the corpse that drives the episode? In WoW, youโd be able to explore the story of the deceased, his family, friends and his killer. As a result, people can spend countless hours exploring the fictitious world. It may seem isolationist, but these video games have more in common with Facebook and Dungeons & Dragons than Pong and Mario.
โWhat a lot of people looking in from the outside donโt understand is the social elements to these games,โ says Todd Pawlowski, as he takes a break in the lobby. Pawlowski is attending Blizzcon with his wife, Cheri, and his 10-year-old triplets, Jordan, Caitlin and Lukas. โThe kids brought me into the game. I actually took a job with Blizzard because of what I saw in their game.โ Pawlowski moved his family from the San Francisco area to Irvine, right outside of Los Angeles, where he now works as the Vice President of Customer Service for the company. โThe social aspect isnโt only in events like this. I know grandparents who keep in touch with their grandchildren through Warcraft. Friends and families stay connected using these games.โ
โI play a Night Elf Hunter, a Night Elf Druid, and a Draenei Mage,โ Caitlin chimes in.
โWhat about your mom, what does she play?โ I ask.
โShe doesnโt even like video games. She says theyโll hurt your eyes,โ says Caitlin, as I feel glad Iโm not wearing my glasses.
โI love the social element of the game,โ Todd continues. โItโs like a sports organization. When Iโm standing in line, I hear the emotional connection people have to these games. During the developer panels, you see how emotionally connected people are to their characters, and itโs understandable. People have a lot invested in their characters.โ
High Inquisitor Whitemane from the game <i>World of Warcraft</i>.
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That investment is not a one-way street. โItโs about the quality of the game,โ a giant cow explains to me. โThere is a depth to the stories that youโve come to expect.โ Brandon Kunimura and two of his friends, Jin Kim and Paul Hsu, are wearing cow outfits and carrying giant weaponsโan homage to a secret level in the Diablo seriesโand the ladies are flocking to them. Jenny Harris, dressed as the Grand Widow Faerlina, snuggles up to take a photo with the cows.
โCows are the new Night Elfs,โ Kunimura laughs as the flash goes off.
โI started when I was unemployed. I had to kill things,โ says Arabella Benson. She fumbles with a staff, her Warlock hood falling across her face as she bends to pick up another piece of the useless weapon. โNothing was happening elsewhere. Then I started meeting people in the game, forming friendships. I got into the story and joined a guild. Iโve become friends in real life with some of these people.โ
For many, like Benson, Facebook is social networking, but WoW is social networking with a better user interface and a much more addictive nature. Like a sporting event against the rival team, fans embrace their passions on a level that the mainstream could never keep up with. Even the economy within the game bleeds over to the real worldโrare in-game items can sell for upwards of $800 on eBay. Fans of popular โgeekโ shows like Heroes, Chuck and even Battlestar Galactica are geek-lite next to WoW players. And someone was about to give these bastards alcohol.
Revenge of the โฆ
โAre you Horde?โ The arm suddenly slung around my shoulder demanded. After loading up on overpriced beers from the bar, my friends and I had made our way to the rooftop pool, where we found hundreds of people crammed in lounge chairs and flowerbeds. We also found Sippy, the stranger whose arm was currently wrapped around my shoulder.
โAre you for the Horde?โ He repeats, wanting to know which side of the in-game war I represent.
โAlliance,โ I proclaim hesitantly.
โDude. That. Doesnโt. Matter. Whether youโre Horde or Alliance, weโre all here for the same reason. The World. The World, man. It doesnโt matter youโre not Horde. I still like you.โ
โThanks, man. I like you, too.โ
Sippy stumbles off, and I head to the open patio doors of a hotel room with a friend trailing behind. A boy who canโt be older than 14 and is either extremely tired or drunk steps in our path as we try to enter the room.
โThis is my dadโs room. Weโre Horde,โ he informs my chest.
โGood to know. For the Horde!โ I masquerade, setting off repetitious shouts.
โThis is my dadโs room. Weโre Horde,โ he reminds me before walking off. Inside the room is a cacophony of cheers and garbled 1337-speak, punctuated with heated debates over weapons, dungeons and quests. However, the beer pong table draws my attention. My friend and I walk over to the moderator and I proudly announce, โWe, the Alliance, challenge two members of the Horde to a beer pong contest.โ
As the room becomes silent and all eyes focus on me, I suddenly wonder if Sippyโs love-to-all attitude is universal for all members of the Horde.
โYouโre on.โ Those words, along with a lot of shouting, high-fives, and a definitive victory for the Alliance, are the last thing I remember before finding three friends and myself in the hotel lobby bar at 4 a.m. Now devoid of patrons, the tables are cleaned and free for us to lay out the World of Warcraft card game.
โThis is great,โ the voice from above says. In high school, these words would have preceded a beating by the school bully or at the least ridicule from the football team. However, Blizzcon is a geekโs domain, and the voice was coming from Michael Morhaime, president and co-founder of Blizzard. โIn the hotel lobby bar playing the WoW card game at 4 a.m. Can I get a picture?โ
For non-geeks, this is like Barry Bonds or Donald Trump wanting your autograph. We barely have time to strike a pose, let alone bow and chant, โWeโre not worthyโ before heโs gone.
Tired and full from a hangover-induced IHOP binge, I limp back to the Orange County airport. Pressing deadlines from the coming work week remind me itโs time to return to the real world. A world that doesnโt see a problem with Cameron Diaz and Guy Ritchie turning Comic-Con into a photo op. A world that claims to love geeks but still blocks our work computers from accessing G4, Engadget and IGN while the bosses surf for kitten videos on YouTube and update their Facebook status to โCall your mom.โ The mainstream has scratched the surface of what it means to be a geek, but theyโll never be able to embrace the complete lifestyle. Every forward step they take, geeks will retreat three steps to keep their passions, full of rich stories and player interactions, safe from being watered down for the masses.
