John Allison with Warhammer figurines.
John Allison with Warhammer figurines.

I can remember the first pack I ever bought. It was probably around
the third grade. Thatโ€™s how they got me; I was young. Now no
matter how many times Iโ€™ve tried to quit, I always find my way
back. I still get that rush of endorphins every time I rip through that
crinkly plastic and smell a fresh pack.

Unfortunately, my addiction doesnโ€™t have the bad-boy appeal of
smoking. No, my cruel mistress is the card game Magic: The Gathering.
Itโ€™s a trading card game that took me an hour to learn but years
to master. I have played on and off all my life, just recently
relapsing after six years, a habit that has triggered a spiral into a
dark dungeon of elves, goblins and dragons.

During those long elementary school recesses, my friends and I were
too busy taking on the roles of dueling wizards to sneak to the
bathroom for a quick smoke. Drawing from decks of cards weโ€™d
collected, we would cast spells, summon minions and use ancient
artifacts to reduce our opponentsโ€™ life points from a healthy 20
to a horrible death at zero. My allowance was weekly deposited at Alex
Dโ€™s Comics for booster packs of random cards, always looking for
that next killer card.

My story is all too typical. Iโ€™m just another statistic lost
in the millions of people who play the game worldwide, people like
Kenny Ignacio. Heโ€™s been playing since middle school. We both
spent much of our teen years in various Reno pizza parlors mastering
the complexities of the game under the guidance of older players
sharpening their skills for a pro circuit.

After an interview, Ignacio invited me to play a version of Magic he
and his friends call โ€œcube.โ€ Itโ€™s based on an
activity called drafting. Most of the time gamers bring their own
decks, but when drafting, we open packs of cards and take turns picking
the ones they want. Then we make decks on the spot and play them.
Instead of opening fresh packs we create our own from a pool of 600
cards Ignacio accumulated of Magicโ€™s rarest and most powerful
cards. Six hundred may seem like a lot, but there are hundreds of
thousands of cards in the game.

An exciting moment happened when I was playing with an old
acquaintance, Daniel Neiman, now in his third year at University of
Nevada, Reno. Each game starts the same wayโ€”we draw seven cards
and take turns.

I summoned the first creature, but he found the wrong end of a death
spell, ending up in the graveyard. After that, I was sending a 2/2
creature on repeated attack runs toward Neiman. Creatures all have
power/toughness, some are 1/1, others are 6/10. The higher the number,
the more power/toughness. Mine was able to subtract two points of
damage from Neimanโ€™s life points, but could only take two damage
each turn before it dies. My guy wasnโ€™t the most fearsome
creature in Magic, but without creatures to intercept, my attacker was
chipping away at Neimanโ€™s life points: 20 points. 18. 16. I
played a spell to give him a +1/+1 power boost: 13.

He played the spell Mind Shatter, forcing me to discard three of the
four cards I had left in my hand at random, a crippling blow. However,
the one card that survived was Akroma, Angel of Wrath. She hit the
battlefield accompanied by gasps and expletives and the 6/6 powerhouse
clinched the game in my favor.

Akroma, Angel of Wrath, came to the writerโ€™s rescue in a mean game of Magic.

Photo By DANA NÖLLSCH

Hammer of the
gods

That sort of play is like the back alley knife-fighting of Magic.
More official tournaments are held at Heroes Games and Hobbies in
Sparks and Games Galore in Meadowood Mall.

Magic is my poison. Others have their own monsters to grapple with,
but sometimes those monsters are zombies or mind flayers. Games like
Warhammer have a following that rival Magic, and the clash of hammers
can often be heard at Heroes.

โ€œWarhammer is known as a war game,โ€ says Heroes regular
and Warhammer veteran John Allison. โ€œItโ€™s basically a
miniatures combat game thatโ€™s more advanced than a board game
would be. You build your pieces and your own armies based on various
rules sets.โ€

Each figure has its own point value, and each army has to adhere to
different standards depending on the rules gamers want to play by.
Players assemble huge armies of hand-painted soldiers and face off on
vast miniature landscapes complete with tiny trees, hills and
buildings. Each game lasts a few hours, and a whole tournament is a
good way to kill a full Saturday.

The drums of war begin to beat around 11 a.m. most Mondays at Heroes
as players gather for casual games. The store also holds a tournament
every month or so.

Most games are won when one player accumulates enough victory
points, gained by killing enemy units, but there are other ways to
play. Some scenarios force players to fight for specific landmarks on
the battlefield. Sometimes it rains, affecting shooting and armored
units. Other times armies clash in a thick fog.

Gamers can play in sci-fi or fantasy settings. From space elves to
orcs, each unit possesses different strengths and skills.

Much of the fun comes when units interact in unexpected ways.
Allison recalls a clash between a group of orcs and space marines.

โ€œThe orcs charged the space marines unit, and they wipe out
everything but one space marine,โ€ Allison says. โ€œAnd one
space marine sits there surrounded by 30 orcs for several turns making
all his armor saves, making all his protection saves and ends up
jumping out of the battle, because he has a little jump backpack on,
and runs off the board.โ€

The space marine won commendations for his valiant stand against the
horde of orcs. The owner then repainted the figure, adorning him with
symbols indicating his veteran status.

Allison says Warhammerโ€™s enjoyment lies not only in the clash
of armies, but their creation. Players spend weeks painting each
individual figure by hand and balancing their forces. Certain figures
arenโ€™t manufactured, so some players modify existing pieces or
sculpt their own. At bigger events, gamers compete for who has the most
aesthetically pleasing army.

Allison says the process can be daunting at first, but there are
players at the store who are more than willing to dispense advice.
Heroes owner Kevin Murphy has been playing the game for 10 years, and
can help new players get set up.

Heroes owner Kevin Murphy plays Warhammer with Jeramiah Brant.

Photo By DANA NÖLLSCH

He got
game

Though Warhammer and Magic require different tools, they have the
same appeal. They offer deep, rich gaming environments with tons of
customization and strategies. The huge variety is what makes the games
so fun, according to Justin Rusk, another relapsed Magic junkie.

โ€œWith Magic, you get to design how you want to play and what
your particular play style is,โ€ says Rusk. โ€œIf I was to
play Monopoly, all right, Iโ€™m going to roll the dice, and
Iโ€™m going to buy property. With Magic, I can say โ€˜OK, I
want to build a very fast deck that is going to catch my opponent
unaware, or I want to play something that prevents them from being able
to do what they want to do, or I want to do a combo deck, or I can do
anything like that,โ€™ and it allows me to decide how I want to
play the game within that defined set of rules.โ€

Allison is currently amassing an army of rat men to overrun his
opponents. Iโ€™m fine-tuning a Magic strategy meant to control my
foe and sap away his life, and Rusk is looking for the perfect deck to
compete with in the upcoming Pro Tour. These armies and decks
arenโ€™t just things we play with, they are little pieces of
ourselves, the way we choose to express who we are and how we like to
play.

Part of why these games are so enthralling is new models and cards
are always coming out. This keeps competition fresh and interesting.
Ignacio says players may become bored with the game at times, but
eventually they hear about a new card or strategy and get sucked back
in.

People play these games for different reasons. Rusk enjoys the
competition and mental challenge, but for Allison, it is just as much
about artistic creativity as it is the game. For me, itโ€™s an
expression of individuality. I love building decks no one else has
thought ofโ€”itโ€™s a way for me to show my creativity. For
Ignacio, itโ€™s all about the numbers, calculating how heโ€™s
going to win. For all if us, itโ€™s a way to make and spend time
with friends.

โ€œFor the people it does hold on to, it appeals to them in ways
other games really donโ€™t,โ€ Ignacio said. โ€œItโ€™s
a very mind-intensive game, but at the same time it is incredibly fun,
and it always varies.โ€

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